Simple Duke Nukem 3d port for Openmoko Neo using accelerometer ============================================================== How to play ----------- Download duke3d-openmoko.tar.gz You need to install the packages below (at least): libmikmod_3.2.0-beta2-r0_armv4t.opk libsdl-1.2-0_1.2.9-r5_armv4t.opk libsdl-mixer-1.2-0_1.2.6-r2_armv4t.opk libsdl-ttf_2.0.3-r0_armv4t.opk libvorbis_1.0.1-r2_armv4t.opk mkdir /home/root/.duke3d/ tar xvzf duke3d-openmoko.tar.gz cd duke3d-openmoko/ cp duke3d.cfg /home/root/.duke3d/ export DISPLAY=:0 xrandr -s 240x320 xrandr -o 3 ./duke3d Links ----- - these instructions: http://fz.hobby-site.org/om/duke-nukem-3d/readme-openmoko.txt - buttons and movements (ugly png): http://fz.hobby-site.org/om/duke-nukem-3d/how-to-play-duke.png - short video example: http://www.youtube.com/watch?v=260Kpiqv9_U Other few notes: - My system: FSO - freesmartphone.org (milestone 2) - I used some code from http://code.google.com/p/accelges/ (Accelerometer-based Gestures for Openmoko Neo FreeRunner) to realize out how to control the accerometer. - The .tar.gz file has the shareware maps of the Duke Nukem 3D game, but you can use any map you find. There are a lot of maps at http://duke3d.bur.st/maps.php Download maps and play with: ./duke3d -map mapfile Last modified on 09/05/2008 - Rafael Ignacio Zurita